May 12, 2019 posted by

Spells: A duskblade casts arcane spells, which are drawn from the duskblade spell list on page Duskblade spells unique to this book appear on a spell list. 18 items Complete list of all D&D spells, rulebooks, feats, classes and more! Duskblade level 1 spells. More spell Player’s Handbook II · Supplementals (). The Duskblade’s spell list is stealthily hiding on p. 24 of Players Handbook 2, after the sample starting package. The 0th level spells are listed.

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Thanks for the great guide! To be fair, from th, they effectively channel on a full attack, so long as you are just using a THW style. At 4th level, you learn to use medium armor with no chance of arcane spell failure.

If it affects the entire party, someone will surely end up fatigued. You can cast only a certain number of spells of each spell level per day. The redeeming feature is that you can cast it as a swift action to do a bit of single target damage. No You conjure up an extradimensional dwelling that has a single entrance on the plane from which the spell was cast. The requirements are lax besides this, but the benefits are lackluster, but can work.

Hand provides cover against one opponent. Elven Courtblade — an exotic weapon that works for free with some Elven prestige classes. At this point, you really should multiclass or Prestige into some new class levels, even if you are a fan of pure Duskblade.

SRD – Duskblade Spell List

Magic Weapon — Useful until you can afford a magic weapon. Those temp hp are going to get depleted fast, so you will likely end up using them every round.


Armored Mage LightSpell Thematics. Class Features 1 Armor Proficiency: Doing so discharges the spell at the end of the round, in the case of a touch spell that would otherwise last longer than 1 round.

A lisr of near-transparent servants as many as one per caster levelliveried and obedient, wait upon all who enter. SR, evasion, mediocre averages.

You are commenting using your Twitter account. Read scrolls and spellbooks. This variant and template combo improves on the base orc by 4 CON plus a swim speed, along with a scaling choice of wings, vision improvements, or a breath weapon while only losing 2 DEX.

The spell can duskbade cast only on piercing or slashing weapons, but soell all weapons the caster is holding when he casts the spell. Spellthief — The limitations of the spellthief inhibit its power a lot, but it is a flavorful option that can be included in a powerful build with just a single level dip. For example, weapon of energy is a fire spell when used to give a weapon bonus fire damage.

dduskblade Hold Monster and Chain Lightning. Depending on the DM, can be more or less useful, as there are extraplanar creatures of all levels, but more as you are higher level. I think that sentence originally came after the Inspiration Points remark.

If you want to play this class, Duskblades can get in pretty easily, though. Situational, though, so not that good. Crusader — The last martial initiator class.

3.5e Duskblade Spells

Yes With a successful touch attack, the Duskblade can deal 1 point of elemental damage for every caster levels he possesses. Thread Tools Show Printable Version.

Slightly cheezy, check with your DM. However, they do need Skill Points and Feats.

Index of Spells by Class – Duskblade

Ray of Enfeeblement — Not your role, but not a terrible debuff. The class features on Duskblade duskbladw suck too much, dusklade via PrCs you can still get your caster levels with new and better features that can help you out. You can swap only a single spell at any given level and must choose whether or not to swap the spell at the same time that you gain new spells known for the level.


Better ways to get Reach.

dnd e – Level-0 spells for Duskblade? – Role-playing Games Stack Exchange

This spell functions like fly except for 1 round swift. Very bad, not recommended, but you could do it to lust off. Awakens creatures in area. What you get is an odd selection of desert and sand-themed spells that are situationally useful.

You already have plenty of mobility options and enough durability to not need it. If this is the case, see Spinning Sword. The subject floats downward 60 feet per round for 1d6 rounds. No This spell enables you to move and attack normally for the duration of the spell, even under the influence of magic that usually impedes movement, such as paralysis, Solid Fog, Slow, and Web.

If it reaches the ground in that amount of time, it lands safely. This also affects skill points and bonus spells. After using this spell, you can’t take any other actions until your next turn.

Yes harmless Improve Armor magically enhances the armor a spellcaster is wearing. Thursday, 26th February, Orb deals 1d3 acid damage. Sorcerer — See Wizard.